Epson Launches EcoTank, WorkForce Business Edition Printers

LONG BEACH, CA, Aug 16, 2018 – Epson America, Inc., a leading provider of printing solutions, announced a new business edition line of its highly successful EcoTank and WorkForce inkjet printers. All eight models are configured for commercial business, delivering more ink in the box and an extended warranty to meet the needs of small IT departments.

Epson EcoTank Printers (Image Courtesy of EPSON website)

“With the success of EcoTank and WorkForce printers in small-to-medium sized business environments, we recognized the benefits that these solutions can provide to our valued channel partners,” said Alan Chen, product manager, Epson America, Inc. “By broadening distribution to the commercial channel, we aim to open new opportunities for our resellers as they expand the offerings they provide.”

Epson WorkForce Printers (Image Courtesy of EPSON website)

EcoTank and WorkForce Business Edition Printers

Product

Description

Ink in the Box

Warranty

Pricing

WorkForce ET-16500

Business Edition

A3; Color, Duplex

print, copy, scan,

fax

10,500 ISO pages1 (black)

11,000 ISO pages1 (color)1

3 Year

Limited

$1,199.99

WorkForce ET-4750

Business Edition

Color, Duplex

print, copy, scan,

fax

14,000 ISO pages1 (black)

11,200 ISO pages1 (color)

3 Year

Limited

$599.99

Expression ET-2750

Business Edition

Color, Duplex

print, copy, scan

6,500 ISO pages (black)1

5,200 ISO pages (color)1

3 Year

Limited

$399.99

WorkForce Pro WF-4740

Business Edition

Color, Duplex

print, copy, scan,

fax

1 Set of Initial Inks +

1 Set of Replacement Inks

2 Year

Limited

$279.99

WorkForce Pro WF-4730

Business Edition

Color, Duplex

print, copy, scan,

fax

1 Set of Initial Inks +

1 Set of Replacement Inks

2 Year

Limited

$299.99

WorkForce Pro WF-4720

Business Edition

Color, Duplex

print, copy, scan,

fax

1 Set of Initial Inks +

1 Set of Replacement Inks

2 Year

Limited

$399.99

WorkForce WF-7720

Business Edition

A3; Color, Duplex

print, copy, scan,

fax

1 Set of Initial Inks +

1 Set of Replacement Inks

2 Year

Limited

$399.99

WorkForce WF-100 

Business Edition

Color Mobile

Printing

2 Sets of Standard Inks

2 Year

Limited

$349.99

Availability

The business edition EcoTank and WorkForce models are now available through authorized BusinessFirst resellers. For more information and availability, please visit www.epson.com/businessedition.

About Epson

Epson is a global technology leader dedicated to connecting people, things and information with its original efficient, compact and precision technologies. With a lineup that ranges from inkjet printers and digital printing systems to 3LCD projectors, watches and industrial robots, the company is focused on driving innovations and exceeding customer expectations in inkjet, visual communications, wearables and robotics.

Led by the Japan-based Seiko Epson Corporation, the Epson Group comprises more than 76,000 employees in 87 companies around the world, and is proud of its contributions to the communities in which it operates and its ongoing efforts to reduce environmental impacts.

Epson America, Inc., based in Long Beach, CA, is Epson’s regional headquarters for the US, Canada, and Latin America.

To learn more about Epson, please visit epson.com.

1 Included ink bottle yields based on the ISO/IEC 24712 pattern with Epson’s methodology. Included ink bottle photo yields are significantly lower. Actual ink yields will vary considerably for reasons including images printed, print settings, temperature and humidity. Yields may be lower when printing infrequently or predominantly with one ink color. All ink colors are used for printing and printer maintenance, and all colors must be available for printing. For more information, visit www.epson.com/inkinfo

2 Replacement cartridge yields are based on ISO/IEC 24711 tests in default mode printing continuously. Cartridge yields vary considerably for reasons including images printed, print settings, temperature and humidity. Yields may be lower when printing infrequently or predominantly with one ink color. All ink colors are used for printing and all-in-one maintenance, and all colors have to be installed for printing. For print quality, part of the ink from the included cartridges is used for printer startup and a variable amount of ink remains in the cartridges after the “replace cartridge” signal. For details, see www.epson.com/cartridgeinfo.

OCTOPUZ v2.0.3 Released for Robotic Programming, Simulation

OCTOPUZ 2.0.3, released August 14th 2018, continues to build-off of the OCTOPUZ 2.0 theme. The improvements and enhancements included in this release are focused on the robot back-up capabilities and the overall user experience.

The import of Fanuc, OTC, and Universal Robots back-ups have been improved now with the ability to import additional information from the controller into OCTOPUZ 2.0.3. Users can now import FANUC controller back-ups with multiple robots and a single controller allowing the users to more easily create programs and configure cells in OCTOPUZ 2.0.3. New to OCTOPUZ, users can now import Universal Robots and OTC back-ups to bring in robot parameters and improve the accuracy in offline programming.

Furthermore, users who have upgraded their Mastercam package to Mastercam 2019 can now easily import their CAM paths into OCTOPUZ to leverage the newly introduced features in toolpath creation.

In addition to these main features there were other improvements made to the OCTOPUZ software including:

  • Calculation of external values with default settings
  • Identification of post capable robots
  • Storing of previous external variables
  • Half Plane Visualization
  • AutoSave

If you are a current OCTOPUZ maintenance customer, your OCTOPUZ license will automatically update and you will be able to employ the latest enhancements right away.

If you would like to learn more about OCTOPUZ Offline Robotic Programming and Simulation Software contact us to set up a free demo customized to your applications and programming needs.

About OCTOPUZ Inc.

Headquartered in Waterloo, Ontario, OCTOPUZ Inc. provides offline robot programming and simulation software for businesses of all sizes, from small shops to global corporations.

For more information, visit OCTOPUZ website.

NanaWall 3D Visual Studio Tool Launched for Architects

SAN FRANCISCO, CA, Aug 16, 2018 – NanaWall Systems—the pioneer of the opening glass wall category—introduces a new architectural design tool, NanaWall 3D Visual Studio. NanaWall 3D Visual Studio is an exclusive cloud-based design program that provides architects with an interactive solution to visualize and animate their design using NanaWall Single Track Sliding glass walls.

NanaWall’s RemoteSTACK feature makes it possible to completely remove panels from the opening and stack them elsewhere.

The tool enables architects to instantly adjust the placement of glass walls and explore remote stacking capabilities to optimize valuable space. It can then render and email consolidated CAD and PDF files of design drawings, making it easy to incorporate the glass wall systems into the project.

“We developed NanaWall 3D Visual Studio to provide architects with an interactive option to easily visualize their designs,” said NanaWall Systems CEO Ebrahim Nana. “This tool offers architects the ability to explore all attributes of our Single Track Sliding glass walls and remote stacking feature in order to create the optimal space for their clients.”

This proprietary tool integrates with NanaWall’s RemoteSTACK feature, which makes it possible to completely remove panels from the opening and stack them elsewhere: along the side of the room, in a different room, or in a hidden pocketed parking bay to increase usable space in commercial and residential applications.

For example, on projects with immoveable load-bearing pillars in the middle of the floor plan, NanaWall 3D Visual Studio makes it possible to visualize multiple configurations for the best possible solution. It helps architects identify ideal locations to store sliding glass wall panels when not in use, enabling flexible and efficient use of space while providing a clean aesthetic to maximize views.

NanaWall 3D Visual Studio is just one tool among many complimentary NanaWall services offered to architects so they can realize their unique ideas and visions. For example, the company also has a dedicated architect on staff and a specialized Service Design Team to help architects more easily integrate Single Track Sliding glass walls into their projects.

For more information, about NanaWall Systems and its products, please visit nanawall.com.

About NanaWall Systems 

For over 30 years, NanaWall Systems has pioneered the category of opening glass wall systems. The company has earned the trust of architects, builders, design professionals and homeowners as a custom solution for re-imagining how buildings, people and the elements interact. By combining precision engineering and outstanding design options throughout more than 25 unique award-winning systems, NanaWall Systems advances design possibilities beyond the conventional for almost any space. NanaWall Systems is headquartered in the San Francisco Bay Area with 25 showroom and design studio locations across North America.

StarVR Unveils ‘StarVR One’ Headset

VANCOUVER, Canada (SIGGRAPH), Aug 16, 2018 – StarVR, the leader in premium virtual reality for the enterprise, today unveiled its next-generation VR headset specifically architected to support the most optimal life-like VR experience to date to meet commercial and enterprise needs and requirements.

Featuring the most advanced optics, VR-optimized displays, integrated eye tracking, and vendor-agnostic tracking architecture, StarVR One is built from the ground up to support the most demanding use cases for both commercial and enterprise sectors

Launched at SIGGRAPH 2018, StarVR One is a one-of-its-kind VR head mounted display that provides nearly 100-percent human viewing angle. StarVR One features key technology innovations critical to redefine what’s possible in virtual reality. Featuring the most advanced optics, VR-optimized displays, integrated eye tracking, and vendor-agnostic tracking architecture, StarVR One is built from the ground up to support the most demanding use cases for both commercial and enterprise sectors.

Featuring the most advanced optics, VR-optimized displays, integrated eye tracking, and vendor-agnostic tracking architecture, StarVR One is built from the ground up to support the most demanding use cases for both commercial and enterprise sectors.

“StarVR continues its legacy of innovation that pushes past the barriers standing in the way of enterprise-grade VR experiences,” said Emmanuel Marquez, CTO of StarVR Corporation. “StarVR is blazing new trails to deliver break-through technology for a new world of realism to support real business decisioning and value creation. With our StarVR One headset we are conquering the VR final frontier – the enterprise.”

StarVR One features an extensive 210-degree horizontal and 130-degree vertical field-of-view. This breakthrough architecture covers nearly 100 percent of natural human vision. The unparalleled field-of-view supports a new, more expansive user experience, approximating natural human peripheral vision; this opens up what is now possible with StarVR One, including support for rigorous and exacting VR experiences such as driving and flight simulations, and the ability to identify design issues in engineering applications, for example.

StarVR’s custom AMOLED displays serve up 16 million sub-pixels at a refresh rate of 90 frames per second to bring every detail to the eyes. The proprietary displays are designed specifically for VR with a unique full RGB per pixel arrangement to provide a professional-grade color spectrum for real-life color. Coupled with StarVR’s custom-crafted Fresnel lenses, the result is a crystal-clear visual experience within the entire field-of-view. The state-of-the-art lens design and precision manufacturing ensures exceptional contrast and true clean colors in every VR experience.

StarVR One integrated eye tracking empowers dynamic foveated rendering, a break-through rendering technology which concentrates high-quality rendering only where the eyes are focused. As a result, the highest quality imagery is pushed to the eye focus area while maintaining the right amount of peripheral imagery detail.

StarVR One seamlessly integrates Tobii’s industry-leading eye tracking technology. Along with the eye tracking, StarVR One automatically measures Interpupillary Distance (IPD) and instantly provides the best image adjusted for every user. Integrated eye tracking empowers dynamic foveated rendering, a break-through rendering technology which concentrates high-quality rendering only where the eyes are focused. As a result, the highest quality imagery is pushed to the eye focus area while maintaining the right amount of peripheral imagery detail. StarVR One eye tracking unleashes a new world of commercial possibilities to leverage user intent data for content gaze analysis and improved interactivity, including heat maps.

StarVR enables a wide variety of use case scenarios. Two product variants are available with two different integrated tracking systems. The StarVR One is out-of-the-box ready for the SteamVR 2.0 tracking solution. Alternatively, the StarVR One XT is embedded with active optical markers for compatibility with optical tracking systems for the most demanding use cases. It is further enhanced with ready-to-use plugins for a variety of tracking systems and provides the additional tools for customization.

The StarVR One ergonomic headset design supports comfortable wearability, evenly distributing weight to ensure comfort even during extended sessions and longer use.

The ergonomic headset design supports comfortable wearability. The headset weighs only 450g and the headband evenly distributes the weight to ensure comfort even during extended sessions and longer use.

StarVR features exceptional extensibility for ease-of-integration with a wide array of components, systems and environments. The StarVR software development kit (SDK) makes developing new content or upgrading existing VR experience to StarVR’s premium wide-field of view platform seamless. Developers also have the option of leveraging the StarVR One dual-input VR SLI mode, maximizing the rendering performance to deliver the best image quality. The StarVR SDK API is designed to be familiar to developers working with existing industry standards and empowers them with feature sets beyond other platforms.

The development effort that has culminated in the launch of StarVR One has involved extensive collaboration from StarVR’s industry-leading technology partners, including Intel, NVIDIA and Epic Games.

“We are excited to partner with StarVR to combine Intel’s computing performance with StarVR’s advanced commercial VR technology to create incredibly true-to-life virtual experiences that are bound only by one’s imagination,” said Kumar Kaushik, GM, AR/VR , Intel. “VR is destined to transform industries of all kinds, and Intel and StarVR are on the forefront of this wave.”

“StarVR and NVIDIA have collaborated to deliver an innovative, best-in-class solution with the StarVR One platform,” said David Weinstein, NVIDIA’s director of Enterprise VR. “StarVR One is tightly integrated with NVIDIA’s Quadro GPU, leveraging VRWorks and foveated rendering to support the most demanding VR use cases in the commercial and enterprise markets.”

“Unreal Engine is renowned for its ability to render visuals that are unparalleled in quality for immersive VR experiences, many of which are mission-critical and business-priority use cases,” said Simon Jones, director of Unreal Engine Enterprise at Epic Games. “StarVR’s native Unreal plugin gives developers quicker access to premier hardware features, enabling them to manifest their vision of creativity, form and function, and to create business value.”

”Epic is fully invested in advancing the OpenXR standard for cross-platform XR applications, and we’re working with StarVR to combine Unreal Engine 4’s OpenXR application support with StarVR’s preliminary OpenXR runtime and hardware, alongside their existing UE4 plugin. We’re excited to empower developers to build content in a platform-agnostic way, and this is a huge first step towards that,” said Nick Whiting, technical director of VR and AR, Epic Games.

About StarVR

StarVR Corp. is dedicated to the innovation of professional virtual reality solutions, with a focus on high-end enterprise applications and location-based entertainment. At the core of its commercial solutions sits the StarVR head-mounted-display (HMD). The next-generation StarVR One headset features an industry-leading 210-degree field-of-view and integrated eye tracking, proprietary full RGB AMOLED displays with 16 million sub-pixels and custom designed lenses. Founded as a joint venture between Acer and Starbreeze, StarVR Corporation is listed on the emerging stock board of the Taipei Exchange (TPEx: 6681). The company is headquartered in Taipei, with presence in Los Angeles, Paris and Stockholm.

Learn more at www.starvr.com.

SPECapc Updates SOLIDWORKS Benchmark

GAINESVILLE, VA, Aug 16, 2018 – SPEC’s Application Performance Characterization (SPECapc) project group has updated its performance evaluation software for systems running Dassault Systemes’ SOLIDWORKS CAD/CAM application. The benchmark is designed to run on Microsoft Windows 10 64-bit platforms.

Models from the new SPECapc for Solidworks 2017 benchmark

The SPECapc for SOLIDWORKS 2017 benchmark consists of nine graphics and two CPU tests. The graphics tests use three SOLIDWORKS view settings — RealView, ambient occlusion, and shadows — in combination with shaded and shaded-with-edges display styles. The CPU tests perform tessellation and PhotoView360 rendering. Ten models are included in the benchmark, with the largest comprising 4.75-million triangles.

The benchmark features order-independent transparency (OIT), a methodology for quickly displaying transparency, and full-scene anti-aliasing (FSAA) for higher-quality visuals. It can be run with either default anti-aliasing (edges/sketches only) or with FSAA. Individual scores are generated for each test and composite scores are computed for graphics and CPU performance.

“The new benchmark is a powerful tool for anyone interested in determining performance characteristics for systems running SOLIDWORKS 2017,” says Trey Morton, SPECapc chair. “Vendors can use the software to optimize performance for systems running SOLIDWORKS 2017 and users can use it to make better-informed decisions when buying and configuring workstations.”

Available now for downloading

The SPECapc for SOLIDWORKS 2017 benchmark is available for immediate download on the SPEC website under a two-tiered pricing structure: free for the user community and $2,500 for sellers of computers and computer-related products. SPEC/GWPG members receive benchmark licenses as a membership benefit.

About SPECapc

SPECapc was formed in 1997 to address performance evaluation based on popular workstation applications.  Current members include AMD, Dell, Fujitsu, HP, Intel, Lenovo, and Nvidia.  SPECapc is part of the Standard Performance Evaluation Corp. (SPEC), a non-profit corporation formed to establish, maintain and endorse a standardized set of relevant benchmarks that can be applied to the newest generation of computers.

For more information, visit www.spec.org.

IrisVR Launches Prospect v2.3, Offers Navisworks Files in VR

NEW YORK, NY, Aug 15, 2018 – IrisVR, the leading immersive design review and collaboration software for the architecture, engineering, and construction industries, has announced a new native Beta integration between Prospect and Autodesk Navisworks as part of their latest release.

As the first Navisworks plugin built for VR, this integration will deliver a premium immersive experience that puts comfort and performance first. You can expect:

  • Real time performance
  • Low latency
  • Locomotion best practices
  • Access to BIM metadata
  • Experiences running at 90FPS

This new Navisworks beta integration will let construction and engineering teams quickly launch 3D models in VR, meaning faster, more efficient model reviews. The ability to capture issues in the model before construction begins will save thousands of dollars and avoid delays.

While Prospect users have been exporting FBX files from Navisworks and importing them into Prospect for months, the workflow required extra steps that the IrisVR team wanted to eliminate. Now, engineering and construction firms can bring their 3D models into VR with just one click, so they can easily:

  • Perform visual clash detection and evaluate complex systems
  • Review models with accurate spatial relationships and true-to-scale layouts
  • Coordinate trades in 1:1 scale across the project
  • Collect feedback from construction and operations staff
  • Improve collaboration and communication among teams

“While the architecture community and some construction firms have been early adopters of VR, the Navisworks plugin now enables construction teams to perform design review, QA/QC, and coordination in 1:1 scale, taking out the ambiguity of 2D coordination and driving much clearer communication,” says IrisVR co-founder and CEO, Shane Scranton.

The first beta release supports a basic geometry and file structure export that will allow you to select individual elements in VR. IrisVR is already working to expand these capabilities to provide support for full BIM data, advanced clash detection, project timeline tools, and more. For a look at how the Navisworks plugin works watch this quick video.

IrisVR co-founder and CTO, Nate Beatty, says of the Navisworks integration launch, “Over the next few months the IrisVR team will continue investing in the development of this integration, focusing on improving the efficiency and expanding the capabilities. We strive to make VR model reviews and project planning as intuitive, efficient, and productive as possible – and we will do our best to deliver on that promise.”

The new Prospect release also includes other features beyond the Navisworks integration that enhance design review workflows for AEC professionals. A new feature will allow users to hide or unhide any selected element which provides greater visibility into the inner workings of a building. Improved teleportation with a door fade feature, section capping, and Multiuser Meeting host controls are also included in this launch.

Prospect is available on a monthly or annual subscription basis, with three pricing tiers starting at $50/month. The Navisworks plugin is available to customers on any tier.

AEC firms across 105 countries have been using Prospect to improve design communication internally and with clients, speed up design approvals, collaborate with teams all over the world, and coordinate across disciplines.

For more information and to start a free 45-day trial of Prospect, visit irisvr.com.

About IrisVR

IrisVR creates the leading software tools for immersive design review and collaboration. Prospect by IrisVR is a desktop product used by design firms, BIM and VDC teams, and engineers to instantly communicate design intent and regularly collaborate with stakeholders around the world. Because IrisVR integrates with Revit, Rhino, SketchUp, Navisworks, and other 3D tools out of the box, you can generate immersive walkthroughs in less than 10 seconds. Try Prospect free for 45 days.

For more information, visit https://irisvr.com.