Render[in] for SketchUp Announces Beta Tester Contest
PARIS,
FR, Jan 18, 2012 -
Render[in], a fully-integrated, real-time radiosity engine developed for
SketchUp Free and Pro users, has announced a contest for potential beta testers
of Render[in] 2. Between now and February 1, 2012, users are encouraged to submit their
best images for a chance to beta test the new version of Render[in] for
SketchUp. The jury will select 30 users who will be invited to beta
test the new version, scheduled for release in early 2012. Beta
testers will be asked to send in bug reports, images, and panoramas. The best, most active beta testers will win a free, new version of
Render[in] for SketchUp. Visit "Render[in] 2 Beta Tester Contest" on
the Render[in] Forum page to submit images. For further information,
click here. All submitted entries must
be done using Render[in] for SketchUp. Entries done using the demo version
are also encouraged to enter.
About Render[in] for SketchUp
Render[in] gives SketchUp users the high-definition, realistic renderings
they've been looking for, in a powerful, easy-to-use application.
Render[in] users can:
-
quickly create a high definition rendering with no
size limitation
-
use existing SketchUp parameters and add new ones
-
create a photo-realistic project environment (water,
sand, grass) and a 3D sky with clouds
-
create artificial light sources
-
see the final result in a real-time radiosity preview
window
Because Render[in] is fully-integrated into SketchUp and uses the same
settings, learning how to create high-definition renderings is fast and
easy. Once the model is ready, Render[in] brings designs to life, by
offering realistic additions like a 3D sky, four types of clouds, and
modifiable lighting sources. Render[in] also offers additional texture
settings to choose from, like specular reflection and shininess, and
auto-bump for materials.
T0 watch the Render[in] for SketchUp teaser,
click
here.
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See Also
renderin website
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