Home | About | Advertise
TenLinks.com - Directory of CAD, CAM and CAE
Advertisement
Pro/ENGINEER Wildfire 5.0 - experience the power and ease with a new, improved and complimentary 30-day tryout.

TenLinks Sites
CADdigest
articles, reviews, tips
CADdepot
CAD Shareware
FreeCAD
Free CAD Programs
CADtalent
CAD job board
Innovate3D
3D modeling service
CAD Insider
Blog
Partner Sites
upFront.eZine
Machine Design


NewsBreak

mental mill Artist Edition Supports 3ds Max 2010

SAN FRANCISCO, CA and BERLIN, Germany, Mar 23, 2009 - mental images, a global leader in rendering software and visualization tools for animators, visual effects artists and professionals who create high-quality imaging today introduced mental mill. mental mill is available in two editions. The Standard Edition is a complete visual development environment that includes powerful debugging capabilities, shader authoring features, exporters to DCC and CAD software, and instant mental ray preview rendering; and the Artist Edition, a subset of the mental mill toolset, that come bundled with Autodesk 3ds Max 2010.

With the Artist Edition, one can quickly assemble complex shader graphs from the provided library of shaders, tweak the parameters, and save them as files which 3ds Max reads natively. In 3ds Max one can then assign the shaders to 3D objects, continue to tweak the parameters in context with other shaders and lighting, and fine-tune the look of the final renderings.

For taking shader creation to the next level, mental images releases the mental mill Standard Edition. In addition to the tasks that can be performed in the Artist Edition, with Standard Edition one can write and edit shader code, and visually debug shaders by interactive, visual inspection of graphical representations of the variables while stepping through the code. Also, one can export shaders for use in targeted software applications including Autodesk’s 3ds Max, Maya, Softimage, Dassault Systems CATIA and NVIDIA’s FX Composer, through the supported, customizable back-end formats such as CgFX, HLSL, and GLSL. With the included mental ray preview plug-in, it is easy to see the rendering results of a shader with mental ray’s photorealistic ray tracer.

The Standard Edition will be available for purchase and download from the mental images website www.mentalimages.com.  in April 2009.

“The mental mill Standard Edition greatly facilitates the creation of complex and visually compelling shaders. In addition, thanks to their representation in MetaSL, these shaders are future-proof and will not need to be recreated or modified to take full advantage of future technology and performance advancements in GPUs, multi-core parallel processing, and rendering algorithms,” said Rolf Herken, CEO and COO of mental images.

“Our publisher signed off on the look of our characters before level design”, said Izmeth Siddeek, Character Art Lead at Blue Castle Games. “mental mill has revolutionized the development pipeline for the making of our latest game, Dead Rising 2. We are looking into integrating mental mill even more.”

During GDC mental images and Blue Castle Games will host a joint session entitled “Platform-independent Shader Development with mental mill: The Making of Dead Rising 2” on Friday, March 27, 2009 from Noon to 1:00 pm, Room 2011 (West Hall). The session will be presented by Izmeth Siddeek of Blue Castle Games and Laura Scholl of mental images.

About mental images

mental images, founded in 1986, is the recognized international leader in providing component and platform software for the creation, manipulation and visualization of 3D content. Its world leading rendering and other technologies are used by the entertainment, computer-aided design, architecture, scientific visualization, and other industries that require sophisticated images primarily as part of their software products and application services. mental images is a wholly-owned subsidiary of NVIDIA Corporation with headquarters in Berlin, Germany, a subsidiary in the United States, mental images, Inc., and a subsidiary in Melbourne, Australia, mental images Pty.. mental images has a multinational staff of top qualified engineers exclusively dedicated to basic research and development in the area of 3D graphics and 3D Web Applications and Services technologies.

For more information, visit www.mentalimages.com .

About NVIDIA

NVIDIA (Nasdaq: NVDA) is the world leader in visual computing technologies and the inventor of the GPU, a high-performance processor which generates breathtaking, interactive graphics on workstations, personal computers, game consoles, and mobile devices. NVIDIA serves the entertainment and consumer market with its GeForce products, the professional design and visualization market with its Quadro products, and the high-performance computing market with its Tesla™ products. NVIDIA is headquartered in Santa Clara, Calif. and has offices throughout Asia, Europe, and the Americas.

For more information, visit www.nvidia.com

----------

If news like this is important to you, sign up for TenLinks Daily, our free newsletter.

 ---------

See Also

mental images website

Graphics, Animation and Visualization - list by TenLinks.com

Additional News

Nov 4 - mental images, NIAR Launch RealityServer Demo Center
Oct 1 - mental ray 3.8 to Include iray Rendering, Due Nov
Jun 10 - mental ray 3.7+ Integrated with Pro/E Wildfire 5.0
Apr 23 - SceneCaster, mental images Join to Offer Online 3D Content
Mar 27 - mental ray 3.7+ to Integrate with 3ds Max 2010
Mar 23 - mental mill Artist Edition Supports 3ds Max 2010
Aug 14 - mental ray 3.7 Integrates with Autodesk Maya 2009

Source: Material used in press releases is often supplied by external sources and used as is.

 
 
  



Corporate Sponsors

News via Email
TenLinks Daily
CADdigest Weekly
CADdepot Update