Bunkspeed Introduces HyperShot '10 for Rendering
Will be available in the fall
LOS
ANGELES, CA, Sep 29, 2009 – Bunkspeed today introduces HyperShot ’10, the
long and eagerly awaited new release of the patent pending real-time
rendering application that was introduced 2 years ago. Completely redesigned
for both Windows and Mac OS X, HyperShot ’10 yet again changes the paradigm
of simple and fast image creation for anyone, delivering the ultimate user
experience. HyperShot ’10 has just been demonstrated to an enthusiastic
crowd of designers at the IDSA International Conference in held in Miami,
Florida last week. HyperShot ’10 will ship in the Fall of 2009.

HyperShot ’10 for Windows
Image courtesy of Bunkspeed, digital model courtesy of DBBP (www.dbbp.com)

HyperShot ’10 for Mac
Image courtesy of Bunkspeed, digital model courtesy of DBBP (www.dbbp.com)
HyperShot is the first digital camera for 3D data. Using scientifically
accurate materials and realworld lighting in real-time the patent pending
application gives anybody involved with 3D data the ability to create
photographic images in a matter of minutes, independent of the size of the
digital model.
“HyperShot excites the photographer with the fact that one can generate
3D images of photographic quality very quickly without special education,
“says Ralph Richter, one of the leading German car photographers (www.ralphrichter.com).
“The simple and logical layout of the program helps a lot. Complex technical
steps are covered by the application itself without interfering with the
creative process.”
Richter continues: “It gives me the ability to create reality rather than
interpret reality. HyperShot thus becomes the real new digital camera for
the photographer.”
HyperShot ’10 feature highlights include:
- All new, state-of-the art user interface using latest UI
development libraries provided by Apple and Microsoft
- Customizable toolbars and layout
- Floating window palette
- Work in true full screen mode
- Asset Library
- Arrangement and organization of assets (materials, textures,
environments) in one single place
- All visual representation
- Drag and Drop directly from the library into the scene
- Tool Palette
- Clean reorganization of all tools with all new capabilities
- Standard naming conventions
- Visual representation of environment, backplate, textures
- Improved interactivity with scene with real-time feedback
- Sliders with real-time feedback
- Widgets for object movement
- Drag and drop interaction
- Model tree
- Visual representation of objects and parts in the scene
- Direct interaction with objects and parts
- Improved material assignment, definition and refinement
- Drag and drop material assignment with interactive preview
- Interactive color and parameter adjustment
- Visual, more interactive texture mapping
- Improved camera control and view management
- Interactive perspective adjustment
- Save / import individual camera views
- True orthographic camera
- Painting with light (Mac only)
- Integration with PhotoShop allows for automatic update of
lighting inside of HyperShot when HDRI is saved
- Works with other HDRI generation applications such as
HDRLightstudio, HDRShop et al
- Scene sharing
- Save camera angles for use in different scenes
- Package scene into single file (model, environment, textures,
backplate, frontplate)
- New import capabilities
- Existing bip files can be merged with current scene
- IGES and STEP importer for Mac OS X
While the Windows version of HyperShot ’10 is still being fine-tuned, the
Mac version has been put in the hand of a number of Bunkspeed’s clients for
Beta testing.
“The interface in Hypershot ‘10 has undergone one of the biggest changes
I've ever seen a single software revision”, says Philip Renato, Associate
Professor, Chair, Allesee Metals/Jewelry Design Program, Kendall College of
Art and Design (www.philrenato.com).
“It's more attractive, intuitive, and pleasurable to use. Every aspect seems
to skip what might have been 3 or 4 incremental improvements.”
Renato continues: “HyperShot '10 will help my students generate portfolio
quality renderings as needed, concentrating on composition and materials
notcaustics and photometrics. When they launch it for the first time I fully
expect them to ask: why doesn't our modeling software work like this?”
“It is so intuitive!” says Andrea “Jinx” Talavera, head of CGI at Twister
Imaging (www.twisterimaging.com).
“And because of that, HyperShot lets you be creative without getting stuck
in technical stuff. It is so simple and uncomplicated - simply the best tool
to use in advertising. What can I say? It is just amazing!"
“HyperShot ’10 delivers the ultimate user experience for both PC and Mac
users that you would expect from a modern software application”, says Philip
Lunn, Founder and CEO of Bunkspeed. “Software can never be simple enough. By
working closely working with our customers and partners pictures for design
reviews and decisions, client presentations, sales and marketing, or
advertising can now be created even easier and faster, with even higher
quality.
Availability
HyperShot ’10 will be available for purchase in Q4 of 2009. For more
information visit
www.bunkspeed.com/hypershot10.
About Bunkspeed
Bunkspeed is a leading global provider of 3D computer graphics software
and services for design, engineering, and marketing.
Headquartered in Los Angeles, California, our advanced technologies
leverage digital assets and contribute to enlightened decision-making and
communication in the design process. Our clients gain a cost effective way
to deliver stunningly realistic sales and marketing imagery, and realize
significantly reduced product development costs.
Founded in 2002, Bunkspeed’s impressive list of customers now includes
many of the major automotive manufacturers, Fortune 1000 product
manufacturers, and major industrial design companies including Honda,
Nissan, Ford Motor Company, Chrysler, Pininfarina, BMW Designworks, Porsche
Design, Kohler, Dell, Microsoft, Nokia, IDEO, frog design and SMART Design.
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See Also
BUNKSPEED website
Graphics, Animation and Visualization - list by
TenLinks.com
Additional News
Sep 29 - Bunkspeed Introduces HyperShot '10 for Rendering Aug 21 - Bunkspeed Releases HyperMove v10 for 3D Animation Aug 6 - Bunkspeed Releases HyperDrive v10 for Visualization Aug 04 - Bunkspeed Releases HyperShot v1.9 for Rendering Jun 26 - Bunkspeed Introduces HDR Image Library Jun 8 - Bunkspeed Releases HyperShot Plugin for Pro/E Feb 10 - Bunkspeed Introduces HyperShot for SolidWorks Plug-in Jan 22 - Bunkspeed '08 Revenue Up 35% Jan 15 - Tesla Uses Bunkspeed Software To Launch Roadster Sports Oct 30 - Germany's INNEO to Sell Bunkspeed Hypershot
Source: Material used in press releases is often supplied by external
sources and used as is.
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