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Bunkspeed Releases HyperShot v1.9 for Rendering

LOS ANGELES, CA, Aug 4, 2009 – Bunkspeed today announced the immediate availability of HyperShot v1.9, another eagerly awaited upgrade to the groundbreaking HyperShot product released two years ago. HyperShot is the first digital camera for 3D data. Using scientifically accurate materials and real-world lighting in real-time the patent pending application gives anybody involved with 3D data the ability to create photographic images in a matter of minutes, independent of the size of the digital model.

This new version delivers significant improvements in the area of material definition that allow clients to get an even more realistic look to their finishes, as well as create completely new materials quickly and easily. Overall usability, performance, and integration with leading 3D CAD applications has also been greatly enhanced, delivering a greater user experience with even better image results.

Peter Kossev, Principal of Pixel Mathematics, a provider of high-end product development consulting to many of the world's top manufacturers and a beta tester of this new version said: "Yet another big step ahead from the guys at Bunkspeed! HyperShot v1.9 is a result of their relentless pursuit for perfection, with the even more powerful bump mapping and many other significant improvements which make our process much faster, with better results".

The company adopted HyperShot when it was just released. HyperShot has since fundamentally changed the firm’s product development process, and is now being used on every project for design decisions, client presentations, and sales and marketing imagery.

“HyperShot continues to spread rapidly in the digital 3D world”, says Philip Lunn, CEO and Founder of Bunkspeed. “Whether it is Industrial Design, Engineering or Marketing, there is a critical need for a renderer that is simple to use, delivers fast and extremely accurate results, can handle the largest and most complex 3D data sets with ease, and is affordable. We are committed to deliver innovative features inside HyperShot quickly, to allow users to create even better images in a shorter amount of time”

HyperShot v1.9 is available for immediate purchase and download on both Windows and Mac systems. The upgrade to v1.9 is free for existing customers.

For more information on HyperShot, to download a free trial or purchase a copy of the software visit: www.bunkspeed.com/hypershot

About Bunkspeed

Bunkspeed is a leading global provider of 3D computer graphics software and services for design, engineering, and marketing.

Headquartered in Los Angeles, California, our advanced technologies leverage digital assets and contribute to enlightened decision-making and communication in the design process. Our clients gain a cost effective way to deliver stunningly realistic sales and marketing imagery, and realize significantly reduced product development costs.

Founded in 2002, Bunkspeed’s impressive list of customers now includes many of the major automotive manufacturers, Fortune 1000 product manufacturers, and major industrial design companies including Honda, Nissan, Ford Motor Company, Chrysler, Pininfarina, BMW Designworks, Porsche Design, Kohler, Dell, Microsoft, Nokia, IDEO, frog design and SMART Design.

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See Also

BUNKSPEED website

Graphics, Animation and Visualization  - list by TenLinks.com

Additional News

Feb 04 - Bunkspeed SHOT Ships for 3D Rendering
Sep 29 - Bunkspeed Introduces HyperShot '10 for Rendering
Aug 21 - Bunkspeed Releases HyperMove v10 for 3D Animation
Aug 6 - Bunkspeed Releases HyperDrive v10 for Visualization
Aug 04 - Bunkspeed Releases HyperShot v1.9 for Rendering
Jun 26 - Bunkspeed Introduces HDR Image Library
Jun 8 - Bunkspeed Releases HyperShot Plugin for Pro/E
Feb 10 - Bunkspeed Introduces HyperShot for SolidWorks Plug-in
Jan 22 - Bunkspeed '08 Revenue Up 35%
Jan 15 - Tesla Uses Bunkspeed Software To Launch Roadster Sports
Oct 30 - Germany's INNEO to Sell Bunkspeed Hypershot

Source: Material used in press releases is often supplied by external sources and used as is.

 
  



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